Render of the scene.
Render of the scene.
Render of the scene.
Reference photo for the scene.
The above scene was rendered using VRay within Maya. The total scene has 120k triangles.
The main lighting was Area lighting, changing the size to fit the same size as the window in the room, to help match the shadows. 

A VRay render of some glasses, showing of Refractions and Caustics

MG42 - Demonstration of textures taken from Substance Painter to be used in VRay.

You may also like

Back to Top